animationManager Class Reference

#include <animationmanager.h>


Public Member Functions

 animationManager ()
 ~animationManager ()

Static Public Member Functions

static osg::Node * revoluteNode (osg::Node *node, osg::Vec3 animCenter, float roll, float radius, double looptime)

Static Private Member Functions

static osg::AnimationPath * createAnimationPath (osg::Vec3 animCenter, float roll, float radius, double looptime)


Detailed Description

Author:
MiTcX <m.i.t.c.h@free.fr>

Definition at line 34 of file animationmanager.h.


Constructor & Destructor Documentation

animationManager::animationManager (  ) 

Definition at line 25 of file animationmanager.cpp.

animationManager::~animationManager (  ) 

Definition at line 30 of file animationmanager.cpp.


Member Function Documentation

osg::Node * animationManager::revoluteNode ( osg::Node *  node,
osg::Vec3  animCenter,
float  roll,
float  radius,
double  looptime 
) [static]

Definition at line 59 of file animationmanager.cpp.

References createAnimationPath().

Here is the call graph for this function:

osg::AnimationPath * animationManager::createAnimationPath ( osg::Vec3  animCenter,
float  roll,
float  radius,
double  looptime 
) [static, private]

create an animation path

Definition at line 34 of file animationmanager.cpp.

Referenced by revoluteNode().


The documentation for this class was generated from the following files:
Generated on Tue Jun 5 16:57:10 2007 for Anidam by  doxygen 1.5.1