Public Member Functions | |
ConstructStateCallback (osg::Node *node1, osg::Node *node2) | |
osg::StateSet * | constructState (osg::Node *_node) |
virtual void | operator() (osgProducer::OsgCameraGroup &, osgProducer::OsgSceneHandler &sh, const Producer::RenderSurface &) |
Data Fields | |
OpenThreads::Mutex | _mutex |
bool | _initialized |
osg::Node * | _node1 |
osg::Node * | _node2 |
Definition at line 27 of file waterplan.cpp.
ConstructStateCallback::ConstructStateCallback | ( | osg::Node * | node1, | |
osg::Node * | node2 | |||
) | [inline] |
Definition at line 30 of file waterplan.cpp.
osg::StateSet* ConstructStateCallback::constructState | ( | osg::Node * | _node | ) | [inline] |
virtual void ConstructStateCallback::operator() | ( | osgProducer::OsgCameraGroup & | , | |
osgProducer::OsgSceneHandler & | sh, | |||
const Producer::RenderSurface & | ||||
) | [inline, virtual] |
Definition at line 115 of file waterplan.cpp.
References _initialized, _mutex, _node1, _node2, and constructState().
Here is the call graph for this function:
OpenThreads::Mutex ConstructStateCallback::_mutex |
osg::Node* ConstructStateCallback::_node1 |
osg::Node* ConstructStateCallback::_node2 |